“The virtual Neolithic village offers our visitors an unique way to experience history. Detailed models, aerial photographs of the area and realistic structures complement our exhibition wonderously.”
Museum director, Kuopion museo
One of the most interesting sides of the VR industry, is that we never know beforehand, in which world we get to dive in next. This time our team got to delve into Tuusniemi, Northern Savonia, some 4000 years ago. We got our hands on the expertise and the vast collections of the Kuopio Museum of Cultural History, upon which we built the ancient neolithic village of Tuusniemi.
Our work began by designing intended the VR experience, and the various parts that make it work. Our solution ended up as follows: A virtual bird’s-eye view of the location, an outdoor scene of the village and the decorated interior of the main building. The interior was 3D-modelled, based on archeological data gathered from the actual excavation site. We extensively photographed the collections of the museum, and properly 3D-modelled and textured them from reference. Our developers implemented physics modeling into the pieces, so they could be handled in VR with the controllers. Visitors to the museum could finally “touch” and get a closer look to the typically display case-bound pieces. In the outdoor view they could experience the atmosphere of the ancient village from the cooking huts to the canoes and equipment of the fishermen.
In 2000 B.C. the Tuusniemi water level was some 9 meters higher than today, putting the village right next to water. Our drone photographed the area from the air, resulting in a 360-view and photogrammetry of the site. From the photogrammetry model we realized an animation depicting the drop in water level over the passing of time.